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John Peake (game designer) : ウィキペディア英語版 | John Peake (game designer)
John Peake is a game designer who has worked primarily on board games. ==Career== In early 1975, John Peake and his school friends – Ian Livingstone and Steve Jackson, who shared a flat in London's Shepherd's Bush with him – decided that they wanted to make games; they chose the name "Games Workshop" for their company because it reflected the fact that they would be crafting their games by hand. Peake was a craftsman and started out making backgammon games with inlaid mahogany and cherry veneer and soon expanded into crafting sets for mancala, nine men's morris, go, tower of Hanoi and other games.〔 To support their newfound games business, Jackson, Livingstone and Peake started publishing a monthly newsletter, ''Owl and Weasel'' (1975-1977).〔 In 1976, Peake, who had no interest in the new role-playing game industry, saw that Games Workshop was getting more involved with RPGs and decided to leave the company.〔
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「John Peake (game designer)」の詳細全文を読む
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